If this path is not set, you will not be able to open Unreal Editor, as the Metal shader compiler will not be able to find Xcode. I have already tried to specify the version of xcode in fastlane file like this: xcode_select('/Applications/Xcode_12.1.app')īut still not work, what should I do to fix this? I also tried to change the xcode version to 12.3 follow this doc like this: xcode_select('/Applications/Xcode_12.3. Once Xcode is installed, open it, click Xcode > Preferences, open the Locations tab, then verify that the Command Line Tools path is set to the current version of Xcode. : Error building the application - see the log above name: Setup SSH Keys and known_hosts for fastlane match #- run: flutter build ios -release -no-codesign ios & bundle install & bundle update fastlaneĬd. As usual for Xcode, Apple has updated its developer tool. Run: sudo xcode-select -s '/Applications/Xcode_12.1.app/Contents/Developer' Apple has released Xcode 14.2, with the latest version of the development suite updated alongside the company's operating system releases. I am using fastlane in github actions to build my project, this is my github actions script: name: Cruise-CI
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